FearlessStudios

Placement and administration

Add signs, position them and manage existing displays.

Place your first sign

  1. Run /signadmin with the configured administration ACE.
  2. Add a sign and choose its structure. Give it a useful road/direction name, or leave the name blank for an automatic sign number.
  3. Use Choose position on map to choose a starting point. Confirm Use this location, then Continue in 3D.
  4. Refine position and heading, then press Enter to save. Choosing a map point alone does not save the placement.

The editor streams the selected area without teleporting your player. If ground detection is unsuitable, set the height manually. Backspace cancels without replacing the saved placement.

Placement controls

ControlAction
Mouse / wheelOrbit / zoom in inspection mode
GSwitch orbit camera and native gizmo
W / R / QGizmo move / rotate / local-world space
Arrow keysNudge X/Y
PageUp / PageDownNudge height
[ / ]Rotate heading
XSwitch 0.05 m / 0.01 m precision
Shift + nudgeLarger step
HSnap root to ground
- / =Narrow / widen a gantry
BGeometry controls: width, lane positions or board offsets
Enter / BackspaceSave / cancel

Use Done, Escape or B to leave geometry controls and return to positioning. Keyboard placement remains available when the native gizmo is unavailable.

Manage signs

The registry supports searching by ID, name or message, map selection and structure/status filters. Nearby markers cluster; zoom in or select their list. Find me centers on your position.

Use Edit sign placement to rename, move or resize; duplicate to make another sign; remove to delete it. Permanent IDs survive renaming. Change sign type keeps ID, name, position and master power, but a different display layout starts with its defaults. Unlink signs and disable side sync before structural changes.

Edit messages & power offers remote administration of displays. Text applies on Enter or leaving a field; switches apply as changed. Watch Updating/Saved status, use Undo when needed, and resolve stale-edit conflicts before retrying. Editing text or power does not repair hardware damage.

Live link creation and removal happen at physical control boxes, not in signadmin. Administrators can still edit a linked sign's message; its shared content rules continue to apply.