Placement and administration
Add signs, position them and manage existing displays.
Place your first sign
- Run
/signadminwith the configured administration ACE. - Add a sign and choose its structure. Give it a useful road/direction name, or leave the name blank for an automatic sign number.
- Use Choose position on map to choose a starting point. Confirm Use this location, then Continue in 3D.
- Refine position and heading, then press Enter to save. Choosing a map point alone does not save the placement.
The editor streams the selected area without teleporting your player. If ground detection is unsuitable, set the height manually. Backspace cancels without replacing the saved placement.
Placement controls
| Control | Action |
|---|---|
| Mouse / wheel | Orbit / zoom in inspection mode |
| G | Switch orbit camera and native gizmo |
| W / R / Q | Gizmo move / rotate / local-world space |
| Arrow keys | Nudge X/Y |
| PageUp / PageDown | Nudge height |
| [ / ] | Rotate heading |
| X | Switch 0.05 m / 0.01 m precision |
| Shift + nudge | Larger step |
| H | Snap root to ground |
| - / = | Narrow / widen a gantry |
| B | Geometry controls: width, lane positions or board offsets |
| Enter / Backspace | Save / cancel |
Use Done, Escape or B to leave geometry controls and return to positioning. Keyboard placement remains available when the native gizmo is unavailable.
Manage signs
The registry supports searching by ID, name or message, map selection and structure/status filters. Nearby markers cluster; zoom in or select their list. Find me centers on your position.
Use Edit sign placement to rename, move or resize; duplicate to make another sign; remove to delete it. Permanent IDs survive renaming. Change sign type keeps ID, name, position and master power, but a different display layout starts with its defaults. Unlink signs and disable side sync before structural changes.
Edit messages & power offers remote administration of displays. Text applies on Enter or leaving a field; switches apply as changed. Watch Updating/Saved status, use Undo when needed, and resolve stale-edit conflicts before retrying. Editing text or power does not repair hardware damage.
Live link creation and removal happen at physical control boxes, not in signadmin. Administrators can still edit a linked sign's message; its shared content rules continue to apply.